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Places to look before you make anything: shipped sites, real app flows, interactions recorded frame by frame, game HUDs, identity work and tools for finding images by feel.

34
tools
6
sections
01

Web galleries

17
  • RecentMotion-heavy web design, recorded as video so you see the interaction, not a still.
  • Minimal GallerySites that do more with less: whitespace, type and one idea.
  • SiteInspireLong-running, hand-picked showcase of restrained, typographic sites.
  • HttpsterOpinionated picks of sites with a point of view.
  • loadmo.reArchive of unusual mobile websites and mobile-first experiments.
  • InsporaDesign inspiration refreshed hourly across web, branding, product, motion and print.
  • Curated DesignWeb design filtered by style and category.
  • Land-bookLanding pages sorted by industry, style and color.
  • Lapa NinjaLarge landing page archive with a free design book section.
  • SaaspoSoftware landing pages, tagged by section and layout.
  • SaaS Landing PageMarketing pages split into hero, pricing and proof sections.
  • SEESAWInspiration sorted by page section rather than whole site.
  • SupaheroNothing but hero sections, for when the first screen is the problem.
  • One Page LoveSingle-page sites and portfolios, curated since 2008.
  • Dark Mode DesignSites built dark-first, for when dark has to feel intentional.
  • LayersCommunity where designers post work in progress and finished pieces.
  • AwwwardsJuried awards for experimental web work. Read it for technique.
02

App & flow libraries

4
  • MobbinFull flows from shipping iOS, Android and web apps, searchable by pattern.
  • ReferoProduct UI reference with deep filtering by component and page type.
  • Page FlowsRecorded journeys: onboarding, checkout, upgrade prompts, empty states.
  • ScreenlaneMobile and web screens tagged by pattern, sent weekly.
03

Interaction references

2
  • 60fpsScreen recordings of app interactions that move well.
  • Design SpellsSmall details in software that feel like magic, broken down.
04

Game & HUD UI

3
  • Game UI DatabaseThousands of game screens, filterable by screen type and genre.
  • HUDS+GUISFictional and film interfaces: HUDs, FUI and sci-fi screens.
  • Interface In GameGame interfaces collected by game and element, with video.
05

Brand & visual systems

2
  • RebrandBefore-and-after identity refreshes from studios worldwide.
  • SearchSystemLong-running archive of graphic design and visual systems.
06

Moodboards & visual search

6
  • CosmosVisual bookmarking with clean clustering.
  • Same EnergySearch images by vibe instead of keywords.
  • SOOT SpiralEndless visual exploration from SOOT, one image leading to the next.
  • SaveeMoodboards with a strong editorial and brand-design community.
  • PinterestThe widest net for visual reference, if you filter hard.
  • DribbbleShots from independent designers. A sketchbook, not a spec.